Author Topic: any directx3d and obj asm library yet for masm64?  (Read 472 times)

daydreamer

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any directx3d and obj asm library yet for masm64?
« on: January 07, 2018, 07:17:32 PM »
it would be nice if there is a d3d library, parts of masm oop also nice to have together with directx coding, but its probably easy to make the best functions self
wasnt directx c header files converted somehow to directx.inc with help of a script and you added a macro for handle directx indirect calls

but earlier macros for masm32 for easier translate C++ directx code wouldnt be so hard to make?
those include you can use float instead of real4 ,customvertex and groups of data
Code: [Select]
verticessky CUSTOMVERTEX <0.0f , 0.0f, 1.0f, 1.0f,0.0f,0.0f>,\     
                            <640.0f , 0.0f , 1.0f,1.0f, 1.0f,0.0f>,\
                            <0.0f  , 500.0f , 1.0f,1.0f, 0.0f, 1.0f>,\
                            <640.0f,500.0f,1.0f,1.0f,1.0f,1.0f>

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hutch--

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Re: any directx3d and obj asm library yet for masm64?
« Reply #1 on: January 07, 2018, 10:20:10 PM »
 :biggrin:

Feel free to start translating it and writing the code.  :P
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johnsa

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Re: any directx3d and obj asm library yet for masm64?
« Reply #2 on: January 09, 2018, 08:22:52 PM »
This exact job is on my radar for UASM, to translate all the DX headers to INC files using UASM COM interface syntax.. fun times :)