Please see this link http://www.winasm.net/forum/index.php?showtopic=4139
I am doing a project using WinASM and ml.exe assembler. I now this forum is for MASM32. Registration at MASM forum is disabled, so I am asking the question here. I need a MASM code for the application (GUI) shown in the above link. The code should take string input like "12345" from the first textbox and then convert it to integer like 12345 and then do two operations like number + 12 and number * 12 and convert the results to strings and display it in the other two textboxes. This should happen when Generate button is clicked. When Exit button is clicked the program should exit to windows. Also mention how to change the caption of a label through code.
QuoteThe code should take string input like "12345" from the first textbox and then convert it to integer like 12345
Use something like atodw and store the value
Quoteand then do two operations like number + 12 and number * 12
value+12, store it, value*12, store it
Quoteand convert the results to strings and display it in the other two textboxes.
Use dwtoa on the two stored values, use SetWindowText to display them
QuoteThis should happen when Generate button is clicked.
Handle WM_COMMAND in your wndproc
QuoteWhen Exit button is clicked the program should exit to windows.
Handle WM_COMMAND and send WM_CLOSE
QuoteAlso mention how to change the caption of a label through code.
SetWindowText
Now knock some code together for us to critique :biggrin: no homework handouts here.
Quote from: jayanthd on March 15, 2013, 08:13:46 PM
Registration at MASM forum is disabled....
this is the "new" masm32 forum
the one that is disabled is the "old" masm32 forum, which is us :biggrin:
it is left as is, so that the information there may be accessed using the forum search tool
it helps to break the project into seperate pieces
get each piece to work, and add the pieces together
as for the edit boxes, there are a number of examples in the masm32\examples folder
you can also find many in the (old and new) forum contents by using the search tool
by browsing the forum, you can see what problems others have had, and how they were overcome
you can create buttons and edit boxes by using statements in a resource file or by using CreateWindowEx
i prefer the latter but, for beginners, the resource file may be simpler
the math part (adding and multiplying) is pretty simple x86 code
you can also find examples of these using the search tool, especially multiply (add is easy)
so, what is left is the type conversion part - converting between binary and ASCII decimal formats
this is generally a two-part process - ASCII/binary conversion and base conversion
as Sinsi mentioned, there are pre-written routines and macros in the masm32 package
you can even look in masm32\macros\macros.asm and the masm32\m32lib folder to see how they work
and, again, the forum search tool will find you other examples of type conversion functions
Quote from: sinsi on March 15, 2013, 09:54:55 PM
QuoteThe code should take string input like "12345" from the first textbox and then convert it to integer like 12345
Use something like atodw and store the value
Quoteand then do two operations like number + 12 and number * 12
value+12, store it, value*12, store it
Quoteand convert the results to strings and display it in the other two textboxes.
Use dwtoa on the two stored values, use SetWindowText to display them
QuoteThis should happen when Generate button is clicked.
Handle WM_COMMAND in your wndproc
QuoteWhen Exit button is clicked the program should exit to windows.
Handle WM_COMMAND and send WM_CLOSE
QuoteAlso mention how to change the caption of a label through code.
SetWindowText
Now knock some code together for us to critique :biggrin: no homework handouts here.
How to get Text from textbox? Should I use GetDlgItemText API? Can you show an example code of using GetDlgItemText(0 and SetWindowText()? I have win32API help file but GetWindowText, GetWindowsTextA is not mentioned in it.
it's an "edit control" - often called an "edit box"
http://msdn.microsoft.com/en-us/library/windows/desktop/bb775458%28v=vs.85%29.aspx (http://msdn.microsoft.com/en-us/library/windows/desktop/bb775458%28v=vs.85%29.aspx)
on the left of that page, you will see sub-sections
after you have read the description pages, the reference pages will help as a guide
you are interested in the functions and style constants, of course
but, also, much of the work is done with the messages and notifications
we often control the box by using SendMessage to send messages to the edit control
and we often get feedback by writing code to handle the notifications sent to the parent window
here is a simple example to get you started.....
masm32\examples\dialogs_later\gettext
type some text into the edit control, then press enter
buttons are another form of windows controls
http://msdn.microsoft.com/en-us/library/windows/desktop/bb773169%28v=vs.85%29.aspx (http://msdn.microsoft.com/en-us/library/windows/desktop/bb773169%28v=vs.85%29.aspx)
i have been working my way through the list, trying each control type
some are more complex than others,
but understanding the documentation gets a little easier with practice :P
buttons are some of the simpler control types to learn
until you want to do something special - lol
What you need to do when you create a control like an edit control is get its handle, if it is created using CreateWindowEx() then you use its return value as the handle, if its created as a dialog you use the dialog control ID and GetDlgItem() to get its handle. A window handle which is what an edit control produces is a unique ID number within the system which you can then use as a target ID to both get and set text using either Windows messages or Windows API functions.
Now normally you use a GLOBAL value set in the uninitialised data section (.data?) which has global scope and when you get either the return value OR the dialog ID control handle, you copy it into the global variable.
.data?
hEditControl dd ?
........................
.code
........................
mov hEditControl, eax ; from CreateWindowExd()
or
invoke GetDlgItem, hDlg, IDNUM ; from dialog
mov hEditControl, eax
Quote from: dedndave on March 15, 2013, 11:05:14 PM
it's an "edit control" - often called an "edit box"
http://msdn.microsoft.com/en-us/library/windows/desktop/bb775458%28v=vs.85%29.aspx (http://msdn.microsoft.com/en-us/library/windows/desktop/bb775458%28v=vs.85%29.aspx)
Can you give an example code for Edit_GetText and Edit_SetText?
See image (http://www.pixhost.org/show/3144/16325455_edit.jpg)(http://www.pixhost.org/show/3144/16325455_edit.jpg)
Quote from: hutch-- on March 16, 2013, 12:17:40 AM
What you need to do when you create a control like an edit control is get its handle, if it is created using CreateWindowEx() then you use its return value as the handle, if its created as a dialog you use the dialog control ID and GetDlgItem() to get its handle. A window handle which is what an edit control produces is a unique ID number within the system which you can then use as a target ID to both get and set text using either Windows messages or Windows API functions.
Now normally you use a GLOBAL value set in the uninitialised data section (.data?) which has global scope and when you get either the return value OR the dialog ID control handle, you copy it into the global variable.
.data?
hEditControl dd ?
........................
.code
........................
mov hEditControl, eax ; from CreateWindowExd()
or
invoke GetDlgItem, hDlg, IDNUM ; from dialog
mov hEditControl, eax
@hutch
This is the code of SDI.asm of my SDI project.
.386
.MODEL FLAT,STDCALL
OPTION CASEMAP:NONE
WinMain PROTO :DWORD,:DWORD,:DWORD,:DWORD
Include SDI.inc
.CODE
Start:
Invoke GetModuleHandle, NULL
MOV hInstance,EAX
Invoke GetCommandLine
MOV CommandLine, EAX
Invoke WinMain, hInstance, NULL, CommandLine, SW_SHOWDEFAULT
Invoke ExitProcess,EAX
WinMain Proc hInst:HINSTANCE,hPrevInst:HINSTANCE,CmdLine:LPSTR,CmdShow:DWORD
Local wc:WNDCLASSEX
Local msg:MSG
Local hwnd:HWND
MOV wc.cbSize, SizeOf WNDCLASSEX
MOV wc.style, CS_HREDRAW or CS_VREDRAW
MOV wc.lpfnWndProc, Offset WndProc
MOV wc.cbClsExtra,NULL
MOV wc.cbWndExtra,NULL
PUSH hInst
POP wc.hInstance
MOV wc.hbrBackground, COLOR_WINDOW+1
MOV wc.lpszMenuName, NULL
MOV wc.lpszClassName, Offset ClassName
Invoke LoadIcon, NULL, IDI_APPLICATION
MOV wc.hIcon,EAX
MOV wc.hIconSm,0
Invoke LoadCursor, NULL, IDC_ARROW
MOV wc.hCursor,EAX
Invoke RegisterClassEx, addr wc
Invoke LoadMenu, hInst, Offset MenuName
MOV hMenu,EAX
Invoke CreateWindowEx, WS_EX_CLIENTEDGE, ADDR ClassName, ADDR szAppName,\
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,\
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, hMenu,\
hInst, NULL
MOV hwnd,EAX
Invoke ShowWindow, hwnd, SW_SHOWNORMAL
Invoke UpdateWindow, hwnd
.While TRUE
Invoke GetMessage, ADDR msg, NULL, 0, 0
.Break .If (!EAX)
Invoke TranslateMessage, ADDR msg
Invoke DispatchMessage, ADDR msg
.EndW
MOV EAX, msg.wParam
RET
WinMain endp
WndProc Proc hWnd:HWND, uMsg:UINT, wParam:WPARAM, lParam:LPARAM
.If uMsg==WM_DESTROY
Invoke PostQuitMessage, NULL
.ElseIf uMsg==WM_COMMAND
MOV EAX,wParam
.If AX==IDM_FILE_NEW
Invoke MessageBox, NULL, ADDR szFileNew, Offset szAppName, MB_OK
.ElseIf AX==IDM_FILE_OPEN
Invoke MessageBox, NULL, ADDR szFileOpen, Offset szAppName, MB_OK
.ElseIf AX==IDM_HELP_ABOUT
Invoke MessageBox, NULL,ADDR szHelpAbout, Offset szAppName, MB_OK
.Else
Invoke DestroyWindow, hWnd
.EndIf
.Else
Invoke DefWindowProc, hWnd, uMsg, wParam, lParam
RET
.EndIf
XOR EAX,EAX
RET
WndProc EndP
End Start
This is the code of SDI.inc
Include windows.inc
Include user32.inc
Include kernel32.inc
;-------------------------------------------------------------------
;Needed For Debug Window Only
;Include masm32.inc
;Include debug.inc
;-------------------------------------------------------------------
IncludeLib user32.lib
IncludeLib kernel32.lib
;-------------------------------------------------------------------
;Needed For Debug Window Only
;IncludeLib masm32.lib
;IncludeLib debug.lib
.DATA
ClassName DB "MainWinClass",0
szAppName DB "SDI Application",0
MenuName DB "FirstMenu",0
szFileNew DB "You selected 'New'.",0
szFileOpen DB "You selected 'Open'.",0
szHelpAbout DB "You selected 'About'.",0
.DATA?
hInstance HINSTANCE ?
CommandLine LPSTR ?
hMenu HMENU ?
.CONST
IDM_FILE_NEW EQU 1
IDM_FILE_OPEN EQU 2
IDM_HELP_ABOUT EQU 3
IDM_FILE_EXIT EQU 4
I have included SDI.inc in main.asm file.
Quote from: jayanthd on March 16, 2013, 12:48:26 AM
Can you give an example code for Edit_GetText and Edit_SetText?
(http://img825.imageshack.us/img825/3366/16325455edit.jpg)
you've got text all over the place, there :P
that is a much more complex set of controls than what you described
i am guessing that window was created with C++, using a set of advanced controls from .NET
i think you are refering to the "title" text that might appear above an edit control
that is usually done with a "static control", probably the simplest of all the windows controls
http://msdn.microsoft.com/en-us/library/windows/desktop/bb760769%28v=vs.85%29.aspx (http://msdn.microsoft.com/en-us/library/windows/desktop/bb760769%28v=vs.85%29.aspx)
(http://img6.imageshack.us/img6/3/tour13.gif)
There is a lazy method.Made a search on the masm sample and you find :
masm32\examples\exampl01\resdlg
Who need just littles modifies.
Quote from: dedndave on March 16, 2013, 01:36:31 AM
Quote from: jayanthd on March 16, 2013, 12:48:26 AM
Can you give an example code for Edit_GetText and Edit_SetText?
(http://img825.imageshack.us/img825/3366/16325455edit.jpg)
you've got text all over the place, there :P
that is a much more complex set of controls than what you described
i am guessing that window was created with C++, using a set of advanced controls from .NET
i think you are refering to the "title" text that might appear above an edit control
that is usually done with a "static control", probably the simplest of all the windows controls
http://msdn.microsoft.com/en-us/library/windows/desktop/bb760769%28v=vs.85%29.aspx (http://msdn.microsoft.com/en-us/library/windows/desktop/bb760769%28v=vs.85%29.aspx)
I have three edit boxes and 3 labels which give info about the edit boxes and two buttons. The user enters 123456 into one edit box and when generate button is clicked integer value of the string in edit box should be obtained and value + 12 and value * 12 must be performed and the two results should be converted to string and displayed in the other two edit boxes. That is all I need. I used WinASM because it is easy to create GUI.
it probably creates the controls in the resource file (.RC)
(http://www.winasm.net/forum/uploads/post-5-1363328799.jpg)
you want:
(4) static text controls, to show the name of each edit control and "Calc"
(3) edit controls, to show the numbers
(2) button controls
the results could be displayed in simple static text windows
so all you really need is one edit control
but, you can also use an edit control to display results
you could also eliminate the buttons
when they are in the edit control, and press enter, the results can be updated (no Generate button)
the Exit function is taken care of with the close box in the title bar
Quote from: dedndave on March 16, 2013, 01:54:54 AM
it probably creates the controls in the resource file (.RC)
(http://www.winasm.net/forum/uploads/post-5-1363328799.jpg)
you want:
(4) static text controls, to show the name of each edit control and "Calc"
(3) edit controls, to show the numbers
(2) button controls
the results could be displayed in simple static text windows
so all you really need is one edit control
but, you can also use an edit control to display results
You got it right dedndave. I need the code to set text to Label (Static Text) or Edit box, but if code is given for both it will be helpful. See attached file. If you have WinASM compile it and see. It is not showing the GUI I created it shows some other GUI. I asked the question in WinASM forum but nobody answers.
so - you have a main window - then a dialog box ?
or do you just want the dialog box ?
I'm allowed to ask for what the resulting application is used?
Quote from: dedndave on March 16, 2013, 02:12:02 AM
so - you have a main window - then a dialog box ?
or do you just want the dialog box ?
@dedndave
I don't need the main windows. I need just the Dialog window.
Here is my new WinASM project. I have used the Dialog>Base for the GUI. Please provide me the code.
Quote from: qWord on March 16, 2013, 02:22:37 AM
I'm allowed to ask for what the resulting application is used?
@qWord
I am actually doing some project where user inputs a numerical value and depending upon that some calulation is done and numerical result is converted to string and displayed in the Edit box. So, I want to know how to do it. What I have mentioned here is not the actual project. I have done such projects in VB, VB.Net, VC#.net, Delphi but I want to try it in ASM.
Quote from: jayanthd on March 16, 2013, 03:13:40 AMI am actually doing some project where user inputs a numerical value and depending upon that some calulation is done and numerical result is converted to string and displayed in the Edit box.
AFAICS we have a 'Generate'-Button and a output string of the form '1-234-567-890' (from your source) - I would call this a Key generator ::)
Quote from: qWord on March 16, 2013, 04:00:47 AM
Quote from: jayanthd on March 16, 2013, 03:13:40 AMI am actually doing some project where user inputs a numerical value and depending upon that some calulation is done and numerical result is converted to string and displayed in the Edit box.
AFAICS we have a 'Generate'-Button and a output string of the form '1-234-567-890' (from your source) - I would call this a Key generator ::)
No. It is not a keygen. I just was trying to assign some initial value to Edit box. Actually it will be in the form "1234567890". There won't be hypens. See add.zip in reply 17.
Well, I can't help you with WinASM, but the attached example (MASM32 SDK 11) shows an advanced solution that validates the input while the user types the number in.
This is done using the CRT function sprintf() and sscanf(). Also remarks the fn- and rv-macros, which are described in the help file \masm32\help\hlhelp.chm.
Quote from: qWord on March 16, 2013, 05:57:23 AM
Well, I can't help you with WinASM, but the attached example (MASM32 SDK 11) shows an advanced solution that validates the input while the user types the number in.
This is done using the CRT function sprintf() and sscanf(). Also remarks the fn- and rv-macros, which are described in the help file \masm32\help\hlhelp.chm.
It is giving fatal error. http://www.pixhost.org/show/3145/16328592_masm32.jpg (http://www.pixhost.org/show/3145/16328592_masm32.jpg)
Ok. Give MASM32 code.
that error generally occurs when you already have an instance of the program running
terminate it before assembling :t
Quote from: dedndave on March 16, 2013, 09:13:49 AM
that error generally occurs when you already have an instance of the program running
terminate it before assembling :t
Yes. It compiled after I followed your method but when I run it, it doesn't appear on the screen. It is shown in Task Manager (RCDlg.exe)
No GUI of the app on screen.
It assembles just fine. Check if the right resource file, if any, is being used. The rc file is named after the asm file, i.e. RCDlg.rc. There are some IDEs which understand that, such as RichMasm, but others may look for rsrc.rc and will not find it.
Quote from: jj2007 on March 16, 2013, 06:19:52 PM
It assembles just fine. Check if the right resource file, if any, is being used. The rc file is named after the asm file, i.e. RCDlg.rc. There are some IDEs which understand that, such as RichMasm, but others may look for rsrc.rc and will not find it.
I already said it assembles and links but If I run the RCDlg.exe created it doesn't show any GUI on the screen but I can see it in Task Manager.
Yes. That is because it does not link in the resource file, as described above. Read posts carefully before responding.
Quote from: jj2007 on March 16, 2013, 06:52:04 PM
Yes. That is because it does not link in the resource file, as described above. Read posts carefully before responding.
Thanks. It worked after including the RCDlg.rc file in the .asm file. I need a sample code for button click that is if Generate button is clicked then the results should be generated. Now it is generating the result if text changes in 1st edit box.
most of us don't use the IDE you are using
some use IDE's, some just use batch files
we can modify the assembly behaviour by choosing different batch files
the ones i use look for "%1.rc", then "rsrc.rc" in the same folder as the asm file
if either is found, it is compiled with the resource compiler, then linked with the rest of the program
Quote from: dedndave on March 16, 2013, 09:34:40 PM
most of us don't use the IDE you are using
some use IDE's, some just use batch files
we can modify the assembly behaviour by choosing different batch files
the ones i use look for "%1.rc", then "rsrc.rc" in the same folder as the asm file
if either is found, it is compiled with the resource compiler, then linked with the rest of the program
I am talking about RCDlg.zip
I got it working. It is a MASm32 program. Can you modify it so that result is generated when button is clicked?
the way qWord has it written, no "generate" button is really needed
it updates the results any time the value in the input edit control changes
that's a pretty nice example :t
if you still want it modified, i can do it
Quote from: dedndave on March 16, 2013, 10:37:54 PM
the way qWord has it written, no "generate" button is really needed
it updates the results any time the value in the input edit control changes
that's a pretty nice example :t
if you still want it modified, i can do it
Yes. Modify it. I want some code for button click procedure.
see if this is what you want
i tried not to mess up qWord's nice program :P
i added the rgbCurrent and rc8 variables and moved a little bit of code
being not happy with daves hack, I've reworked the example: Coloring and calculation is separated and the code is TCHAR aware :biggrin:
qWord
Quote from: dedndave on March 16, 2013, 10:57:34 PM
see if this is what you want
i tried not to mess up qWord's nice program :P
i added the rgbCurrent and rc8 variables and moved a little bit of code
@dedndabe and qword
Both the files are not working. I added the line
include "RCDlg.rc" in the .asm file and tried building but it says cannot open file RCDlg.rc but the RCDlg.exe of qword is working but dedndave's RCDlg.exe is not showing up on screen. Is there any other method to include the .rc file?
Quote from: qWord on March 17, 2013, 02:25:43 AM
being not happy with daves hack, I've reworked the example: Coloring and calculation is separated and the code is TCHAR aware :biggrin:
qWord
::)
Jay
RC files are not ASM INClude files - they actually follow C syntax
you must compile them using rc.exe - or use Pelle's linker
if you use rc.exe, it creates an OBJ file that can be linked with the rest of your program
your IDE has a way to add an RC file to the project
that is what you really want to learn how to do, if you are to stay with that IDE
the IDE compiles the RC file and links the OBJ for you
Quote from: dedndave on March 17, 2013, 03:07:08 AM
Quote from: qWord on March 17, 2013, 02:25:43 AM
being not happy with daves hack, I've reworked the example: Coloring and calculation is separated and the code is TCHAR aware :biggrin:
qWord
::)
Jay
RC files are not ASM INClude files - they actually follow C syntax
you must compile them using rc.exe - or use Pelle's linker
if you use rc.exe, it creates an OBJ file that can be linked with the rest of your program
your IDE has a way to add an RC file to the project
that is what you really want to learn how to do, if you are to stay with that IDE
the IDE compiles the RC file and links the OBJ for you
I have placed all your files + rsrc.rc in the same folder and using Build All command. I am using MASM32. Where is the menu to build RC files? I tried even opening RCDlg.rc file in MASM32 and used Compile Resource file but it is giving error rsrc.res file not found.
I put rc.exe in the project folder and used the command C:\qwordrcdlgmod\rc rcdlg.rc but the .obj file is not created.
ahhh - ok
in the masm32\bin folder, you will find a number of batch files
and, if you use Hutch's QuickEditor (qe.exe), they may be accessed through the menus
with Hutch's original batch files, the resource file should be named rsrc.rc
you can modify the batch files to first look for ProjectName.rc
these batch files will show you what the process is for building ASM projects :t
Quote from: dedndave on March 17, 2013, 03:21:05 AM
ahhh - ok
in the masm32\bin folder, you will find a number of batch files
and, if you use Hutch's QuickEditor (qe.exe), they may be accessed through the menus
with Hutch's original batch files, the resource file should be named rsrc.rc
you can modify the batch files to first look for ProjectName.rc
these batch files will show you what the process is for building ASM projects :t
See my last post. It is updated. See attachment in this post. Tell me the method to Compile RCDLg.rc file
Quote from: dedndave on March 17, 2013, 03:07:08 AM
Quote from: qWord on March 17, 2013, 02:25:43 AM
being not happy with daves hack, I've reworked the example: Coloring and calculation is separated and the code is TCHAR aware :biggrin:
qWord
::)
for your mod, type a number in and press the button several times to see why I'm not happy with that solution.
Quote from: jayanthd on March 17, 2013, 03:15:14 AMI put rc.exe in the project folder and used the command C:\qwordrcdlgmod\rc rcdlg.rc but the .obj file is not created.
yes, instead the the file rcdlg.res should be created. This file must be specified beside the object file, which is created by MASM:
link rcdlg.obj rcdlg.res
here is qWord's latest version - plus a batch file i made to build it
unzip the attachment and double-click on the batch file
what i neglected to mention, before....
RC.exe compiles the RC file to a RES file, RC -> RES
CVTRES.exe converts the RES file to an OBJ file that may be linked, RES -> OBJ
Pelle's linker has the capability to link RES files, directly, so a step is eliminated
Quote from: qWord on March 17, 2013, 03:44:12 AM
Quote from: jayanthd on March 17, 2013, 03:15:14 AMI put rc.exe in the project folder and used the command C:\qwordrcdlgmod\rc rcdlg.rc but the .obj file is not created.
yes, instead the the file rcdlg.res should be created. This file must be specified beside the object file, which is created by MASM:
link rcdlg.obj rcdlg.res
Is it link rcdlg.obj rcdlg.res or link rcdlg.res rcdlg.obj ?
Quote from: dedndave on March 17, 2013, 04:04:16 AM
what i neglected to mention, before....
RC.exe compiles the RC file to a RES file, RC -> RES
CVTRES.exe converts the RES file to an OBJ file that may be linked, RES -> OBJ
Pelle's linker has the capability to link RES files, directly, so a step is eliminated
I created the rcdlg.RES file from rcdlg.RC file using rc.exe and Then I created rcdlg.obj file from rcdlg.res using cvtres.exe
What is pelles's linker? Is it polink.exe?
But when I compile rcdlg.asm it also created rcdlg.obj and overwrites the rcdlg.obj created earlier.
Hi jayanthd,
Quote from: jayanthd on March 17, 2013, 04:23:01 AM
What is pelles's linker? Is it polink.exe?
yes, it's polink.exe.
Quote from: jayanthd on March 17, 2013, 04:23:01 AM
But when I compile rcdlg.asm it also created rcdlg.obj and overwrites the rcdlg.obj created earlier.
You could solve that problem with a command line switch. Please check out ml /?. I think it's the switch ml /Fo, which lets you specify another output name for the OBJ file.
Gunther
Quote from: jayanthd on March 17, 2013, 04:23:01 AM
But when I compile rcdlg.asm it also created rcdlg.obj and overwrites the rcdlg.obj created earlier.
if you look at the batch file i created,
you will notice that the OBJ created from the resource file is renamed to "rsrc" to avoid this conflict
Hi jayanthd,
so, you've the full answer for your question.
Gunther
perhaps he doesn't understand how to view/edit batch files
they are text files, but if you double-click on them, they execute :P
to edit or view a batch file, right-click, then open with - i generally use notepad
Quote from: dedndave on March 17, 2013, 06:20:37 AM
to edit or view a batch file, right-click, then open with - i generally use notepad
Any text editor will do the job.
Gunther
i just opened one
i used right click - edit :P
it opened in notepad
Quote from: jayanthd on March 17, 2013, 04:23:01 AM
I created the rcdlg.RES file from rcdlg.RC file using rc.exe and Then I created rcdlg.obj file from rcdlg.res using cvtres.exe
It's not necessary to launch cvtres.exe explicitly - it's called by MS link internally whenever it detects an input file to be a compiled resource. Also, this "strategy" avoids possible naming conflicts - as in your case.
Thanks everybody. dedndave's files are working but I am not able to use his batch file for other versions of RCDlg posted in this thread. I opened the batch file in edit pad and changed the file names according to the other RCDlg versions but when I use the batch file to build the projects it says cannot open file... when I get some time I will post the screenshots.
I know how to edit batch files. I learn't that while using DOS. ;)
i wrote that batch file specifically for that project
if it can't find the file, then you have to examine the names used in the batch more closely
you could replace the project name in the batch with %1, then provide the project name on the batch command line
that assumes that all the files have the same base filename
QuoteIt's not necessary to launch cvtres.exe explicitly - it's called by MS link internally whenever it detects an
input file to be a compiled resource. Also, this "strategy" avoids possible naming conflicts - as in your case.
thanks for the tip, Andreas - i'll give it a try :t