x64 Assembly Demo-Scene Framework :thumbsup:
About - https://github.com/opferman/SixtyFourBits
The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.
Link - https://github.com/opferman/SixtyFourBits/archive/master.zip
P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe (https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe)
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm (https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm)
I advise everyone to see this example :tongue:
I've been watching it for 15 minutes, a little more and there will be an orgasm :biggrin:
Quote from: LiaoMi on October 22, 2019, 04:04:41 AM
x64 Assembly Demo-Scene Framework :thumbsup:
About - https://github.com/opferman/SixtyFourBits
The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.
Link - https://github.com/opferman/SixtyFourBits/archive/master.zip
P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe (https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe)
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm (https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm)
I advise everyone to see this example :tongue:
I've been watching it for 15 minutes, a little more and there will be an orgasm :biggrin:
great,thanks for showing it :thumbsup:
Quote from: daydreamer on October 22, 2019, 04:49:40 AM
Quote from: LiaoMi on October 22, 2019, 04:04:41 AM
x64 Assembly Demo-Scene Framework :thumbsup:
About - https://github.com/opferman/SixtyFourBits
The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.
Link - https://github.com/opferman/SixtyFourBits/archive/master.zip
P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe (https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe)
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm (https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm)
I advise everyone to see this example :tongue:
I've been watching it for 15 minutes, a little more and there will be an orgasm :biggrin:
great,thanks for showing it :thumbsup:
Hi daydreamer,
besides this, there is a game, almost like star wars SpaceInvadersx64.exe :tongue:
Quote from: LiaoMi on October 22, 2019, 05:04:33 AM
Quote from: daydreamer on October 22, 2019, 04:49:40 AM
Quote from: LiaoMi on October 22, 2019, 04:04:41 AM
x64 Assembly Demo-Scene Framework :thumbsup:
About - https://github.com/opferman/SixtyFourBits
The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.
Link - https://github.com/opferman/SixtyFourBits/archive/master.zip
P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe (https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe)
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm (https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm)
I advise everyone to see this example :tongue:
I've been watching it for 15 minutes, a little more and there will be an orgasm :biggrin:
great,thanks for showing it :thumbsup:
Hi daydreamer,
besides this, there is a game, almost like star wars SpaceInvadersx64.exe :tongue:
thanks,probably a good alternative to fun graphicsmaking SIMD 128bit code that I like when older graphics apis are failing
just sidetracked to other languages right now
:thumbsup: Cool stuff from the good old times.
Hi LiaoMi
Thanks for sharing your stuff :thumbsup:
I found some YouTube videos from the same author too :biggrin:
Biterider
This guy is one of the top software brains at Intel.
His Youtube channel is very instructive. I am just leaving here one link:
https://www.youtube.com/watch?v=JHGTXM3oIs0