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Projects => Game Development => Topic started by: HSE on October 26, 2019, 09:24:18 AM

Title: Thomas cyclically symmetric oscilator
Post by: HSE on October 26, 2019, 09:24:18 AM
A different chaotic system, very interesting and very simple:
dx/dt = -b * x + sin(y)
dy/dt = -b * y + sin(z)
dz/dt = -b * z + sin(x)


It's a little slow. Like before red: slower velocities, blue: faster velocities and green: intermediate.
Title: Re: Thomas cyclically symmetric oscilator
Post by: avcaballero on October 26, 2019, 06:36:14 PM
 :thumbsup:
The brilliant point is a good effect
Title: Re: Thomas cyclically symmetric oscilator
Post by: daydreamer on October 27, 2019, 03:50:27 AM
Quote from: HSE on October 26, 2019, 09:24:18 AM
A different chaotic system, very interesting and very simple:
dx/dt = -b * x + sin(y)
dy/dt = -b * y + sin(z)
dz/dt = -b * z + sin(x)


It's a little slow. Like before red: slower velocities, blue: faster velocities and green: intermediate.
very nice and cool,don't mind its speed,you can enjoy it more in slow :thumbsup:
Title: Re: Thomas cyclically symmetric oscilator
Post by: HSE on October 27, 2019, 07:10:26 AM
Quote from: caballero on October 26, 2019, 06:36:14 PM
The brilliant point is a good effect

:biggrin:  It can be improved, I think.


Quote from: daydreamer on October 27, 2019, 03:50:27 AM
you can enjoy it more in slow :thumbsup:

That is the idea  :thumbsup:
Title: Re: Thomas cyclically symmetric oscilator
Post by: Siekmanski on October 27, 2019, 10:42:54 AM
Cool Attractor.  :thumbsup: