The MASM Forum

Projects => ObjAsm => Topic started by: HSE on December 18, 2019, 05:54:00 AM

Title: Pixelmap extension
Post by: HSE on December 18, 2019, 05:54:00 AM
Hi!

Here a little test of Pixelmap2. Build in 32 and 64 bits.

The binary is 32 bits because in 64 bits I have forgotten to disable debugging... again  :biggrin:

The graphic functions are not thread safe, apparently SmplMath have some differences in 64 bits and I have made a temporary solution.

LATER: I'm thinking that SmplMath wasn't tested with UASM64 because UASM doesn't exist at that time. Then some UASM64 "feature" must be the problem.  :eusa_dance: