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64 bit assembler => Mikl__'s ml64 examples => Topic started by: Mikl__ on May 10, 2021, 12:37:16 PM

Title: Lessons are not published on the NeHe site
Post by: Mikl__ on May 10, 2021, 12:37:16 PM
Lessons are not published on the NeHe site (https://nehe.gamedev.net/), but are based on NeHe lessons

Lesson X2: Opengl Frustum Culling


A simple and straightforward way to throw unnecessary objects overboard.

Interaction:A prototype is Mark Morley's OpenGL Frustrum Culling Tutorial (http://pmg.org.ru/nehe/nehex2.zip)
Title: Re: Lessons are not published on the NeHe site
Post by: jj2007 on May 10, 2021, 05:49:52 PM
Minor problem: “missing glut32.dll” with OpenGL under VS2010 (https://stackoverflow.com/questions/14358787/missing-glut32-dll-with-opengl-under-vs2010)
Quote
glut32.dll is not a core system library. It's not installed there by default.
Title: Re: Lessons are not published on the NeHe site
Post by: Mikl__ on May 10, 2021, 07:04:46 PM
Ciao, Jochen!
Questo è specialmente per te!
Title: Re: Lessons are not published on the NeHe site
Post by: jj2007 on May 10, 2021, 07:07:58 PM
Very, very nice - thank you, Mikl!
Title: Re: Lessons are not published on the NeHe site
Post by: Arthur3231 on August 25, 2021, 10:58:09 PM
Thank you for sharing Mikl__. (https://www.artexproductions.com)
Title: Re: Lessons are not published on the NeHe site
Post by: Mikl__ on August 25, 2021, 11:12:10 PM
Lesson #40 (https://nehe.gamedev.net/tutorial/rope_physics/17006/) remains, but there are classes, public, inheritance and other "delights" of object-oriented programming in this lesson, I am very poor at this... (https://wasm.in/styles/smiles_s/scratch_one-s_head.gif)