Author Topic: Header files  (Read 2715 times)

Donkey

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Header files
« on: August 18, 2015, 03:15:56 PM »
Been away for quite a long time, I'm looking at starting to upgrade and correct the header files in the next month or so. If there are any unfixed or new problems could you post them here and I will look into fixing them first.
"Ahhh, what an awful dream. Ones and zeroes everywhere...[shudder] and I thought I saw a two." -- Bender
"It was just a dream, Bender. There's no such thing as two". -- Fry
-- Futurama

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Gunther

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Re: Header files
« Reply #1 on: August 19, 2015, 06:02:22 AM »
Been away for quite a long time, I'm looking at starting to upgrade and correct the header files in the next month or so. If there are any unfixed or new problems could you post them here and I will look into fixing them first.

Good to see you again.  :t Take the time that you need.

Gunther
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Yuri

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Re: Header files
« Reply #2 on: August 19, 2015, 12:42:28 PM »
Can't recall anything new right now. Maybe I corrected them and forgot.

Donkey

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Re: Header files
« Reply #3 on: August 19, 2015, 01:07:34 PM »
Hi Yuri,

Could be, I'll be going through my emails to see what has come up over the last while.
"Ahhh, what an awful dream. Ones and zeroes everywhere...[shudder] and I thought I saw a two." -- Bender
"It was just a dream, Bender. There's no such thing as two". -- Fry
-- Futurama

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Donkey

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Re: Header files
« Reply #4 on: September 09, 2015, 02:03:35 PM »
Working on the deprecated functions list for Windows 10, I'll be checking out the header library very soon hopefully have a scratch at the surface of Windows 10 headers in a few weeks. I would like to take a shot at the DirectCompute API first though, it is an API that allows use of the GPU for certain general purpose functions. Don't know much about it yet but it sounds really interesting.
"Ahhh, what an awful dream. Ones and zeroes everywhere...[shudder] and I thought I saw a two." -- Bender
"It was just a dream, Bender. There's no such thing as two". -- Fry
-- Futurama

Donkey's Stable