Author Topic: Lousy Performance of HTML5  (Read 3522 times)

Farabi

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Lousy Performance of HTML5
« on: July 19, 2012, 01:21:19 PM »
http://labs.hyperandroid.com/hypnoamoeba-html5

Take a look at the performance it yield when rendering 3D animation. It was hundreds time slower than if you programmed it on Assembler. If you created it on assembler, for at least 3 milions of vertex, you will processed it on less than a second on a low end GPU like SiS Mirage. On nVidia GTS it will be rendered 60 times faster than what SiS Mirage did. But this Java version only took 7 FPS for a vertex less than 50 vertices. The performance was very very very bad.

On a GTS 450 nVidia card it only took 7 FPS. I bet if I run it on my laptop which used SiS it wont even render at all.
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

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Farabi

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Re: Lousy Performance of HTML5
« Reply #1 on: July 19, 2012, 04:50:58 PM »
Ah, finally I found an optimized version of HTML5 called cocos 2D. It is very fast and optimized  :t
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

Contact me at Whatsapp: 6283818314165