Author Topic: my 100% Assembly game development  (Read 2237 times)

Siekmanski

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Re: my 100% Assembly game development
« Reply #45 on: June 01, 2017, 11:04:49 AM »
 :t

jj2007

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Re: my 100% Assembly game development
« Reply #46 on: June 01, 2017, 05:10:02 PM »
Perfect :t

Now the next step, collision detection: Keep track of all the bullets that you are firing ;)

jiucenglou

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Re: my 100% Assembly game development
« Reply #47 on: July 15, 2017, 11:31:34 PM »
Excellent !! Hats off to you ! :t

LordAdef

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Re: my 100% Assembly game development
« Reply #48 on: November 07, 2017, 05:50:06 AM »
Excellent !! Hats off to you ! :t

Thanks!

I'm back and soon resuming the development!

anunitu

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Re: my 100% Assembly game development
« Reply #49 on: November 07, 2017, 09:10:02 AM »
glad to kear you are on the game still.

LordAdef

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Re: my 100% Assembly game development
« Reply #50 on: December 12, 2017, 06:07:02 AM »
I´m glad too!

I didn´t realised how much I was missing masm!

So, slowly coming back. Glad I could easily find myself around the code without much effort, which is a good sign.

New version attached. Collision detection: Now bullets kill you, and crashing onto enemies kill you too (though the code needs some polishing).
... But it still cannot kill anyone though... => next step

Alex

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Re: my 100% Assembly game development
« Reply #51 on: December 12, 2017, 11:02:49 AM »
Impresive  :t