Author Topic: MathArt's Interface and the BITMAP thing  (Read 2872 times)

HSE

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Re: MathArt's Interface and the BITMAP thing
« Reply #15 on: October 08, 2017, 10:23:37 AM »
Now the application save and retrieve inputs from files. (Is complete?  :shock:)

Very fast because the writing procedure was already in the original by rrr  :t.

 :biggrin: He forgot to complete:
Code: [Select]
DOVARLAB MACRO thevar, asciicode                    ;; don't print lab vals (int)
    IF READ_WRITE_VARS
        CHECKVAR thevar, asciicode, "%d"            ;; read int
    ELSE
        ac substr <asciicode>, 2, 2
%       sprnt_buf edi, "&ac&%d ", thevar            ;; write int
    ENDIF
ENDM

Updated in first post. Regards.

rrr314159

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Re: MathArt's Interface and the BITMAP thing
« Reply #16 on: October 09, 2017, 10:50:03 AM »
Thx HSE, there's bound to be more mistakes in there if you keep looking :-)

I should post my "MathMovie" version of this. No documentation or anything, but if you want I'll get around to it. I'd love to see somebody get some use out of it.

I also have pure 32-bit versions which are really badly written. I did those when I was just beginning at masm32. But, they make even better (IMHO) pictures.

Any questions please don't hesitate to ask!
I am NaN ;)

HSE

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Re: MathArt's Interface and the BITMAP thing
« Reply #17 on: October 09, 2017, 11:45:09 AM »
there's bound to be more mistakes in there if you keep looking :-)

In MathArt you make an entire macro system! A matter of study, and work very nice  :t.

I should post my "MathMovie" version of this...   they make even better (IMHO) pictures.

Perfect. I'm sure we will learn something from your code, and enjoy the applications.

Any questions please don't hesitate to ask!

Thanks  :t