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UWP in ASM - Can it be done?

Started by Lonewolff, April 13, 2018, 09:06:51 AM

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Lonewolff

Hi Guys,

Was just pondering last night. Would it be at all possible to code a UWP application in ASM?

It would be extremely awesome to see my ASM project running on my XBox One.  8)


[edit]
I guess in hindsight it would defeat the purpose of being 'Universal', so I am guessing the answer is no.

felipe

The answer is yes, don't you know we all live in the "Intel's Universe"... :bgrin:

But for phones will be different...that's ARM's Universe... :(

:lol:

zedd151

Quote from: felipe on April 13, 2018, 10:53:44 AM
But for phones will be different...that's ARM's Universe... :(


[off topic]

I know...  :(   :icon_redface:
[/off topic]
  :lol:

johnsa


I for one would be very interested to see a boiler-plate asm sample for a UWP. :)

If someone is up to the challenge, it would make a nice addition to the UASM sample pack ;)

zedd151


LordAdef

Wow, that would be great! And with Johnsa and Uasm in the loop...

Siekmanski

There is actually a xbox demo scene,

https://www.youtube.com/playlist?list=PL228BC9E93E1E44A9
Creative coders use backward thinking techniques as a strategy.

Lonewolff

Managed to get my C++ game working on XBox One via UWP about a year ago. Always cool to see it running on a console.

It worked on Raspberry Pi too as a result being able to run on Windows 10 IOT.

LordAdef

Quote from: Lonewolff on April 13, 2018, 09:21:50 PM
Managed to get my C++ game working on XBox One via UWP about a year ago. Always cool to see it running on a console.

It worked on Raspberry Pi too as a result being able to run on Windows 10 IOT.

Hey Wolff, I'm not sure if you re using ML or UASM. But if you are using C++ and all its oop craziness you might want to know that UASM has oop support.

edi to add: saying this since you are quite of porting the game to masm

Lonewolff

Cool, I may have to take a look. I am using ML currently.

LordAdef

Quote from: Lonewolff on April 13, 2018, 09:40:45 PM
Cool, I may have to take a look. I am using ML currently.

page 24:

www.terraspace.co.uk/uasm246_ext.pdf