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64-bit DirectX 11 - Part 3 - Planets and Asteroid / Blender

Started by aw27, June 12, 2018, 09:15:51 PM

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daydreamer

Quote from: AW on June 13, 2018, 04:02:53 AM
Quote from: felipe on June 13, 2018, 03:25:40 AM
Nice! seems you are now the king of assembly programming with dx11  :t. Thanks for sharing!  :icon14:
I am learning DirectX, I can only learn things by doing.
You know, who is the ASM DirectX king.
but if you start to make code that use the improvements that came with dx10:texturearrays vs dx9 weakness slow change textures if you dont cheat with put all textures on a big texture and just use different UV coordinates for different textures,you contend the asm dx king with faster code :P
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding