Author Topic: Kinect for Windows Software Development Kit (SDK) 2.0  (Read 1982 times)


  • Member
  • *****
  • Posts: 1038
Kinect for Windows Software Development Kit (SDK) 2.0
« on: April 24, 2019, 07:12:00 PM »

I often get excited when I see that Hutch has acquired a new "toy for men", cameras, drones and similar things, I have different electronic components that I use, for example, to assemble a Tesla transformer, and one of the big likes is learning algorithms. But now to the point :biggrin: I bought a similar toy - Kinect for Xbox One (2013)  :eusa_dance:

The version is not new, but enough to study graphics processing and computer vision algorithms. The new version was released in 2018, more details can be found here - I think that with the old version I am also well provided. The old version can be purchased, as I did, very cheap in ebay.

Azure Kinect
Main article: Azure Kinect
On May 7, 2018, Microsoft announced a new iteration of Kinect technology designed primarily for enterprise software and artificial intelligence usage. It is designed around the Microsoft Azure cloud platform, and is meant to "leverage the richness of Azure AI to dramatically improve insights and operations". It has a smaller form factor than the Xbox iterations of Kinect, and features a 12-megapixel camera, a time-of-flight depth sensor also used on the HoloLens 2, and seven microphones. A development kit was announced in February 2019.

You can watch an interesting video presentation of features on YouTube ...
Programming Kinect V2 For Windows -
Download Kinect for Windows SDK 2.0 -

I hope that I will be able to translate the C++ headers in order to actively program in assembly language  :badgrin:


  • Member
  • *****
  • Posts: 2590
Re: Kinect for Windows Software Development Kit (SDK) 2.0
« Reply #1 on: April 24, 2019, 08:58:54 PM »
Sounds like a very cool project, success with the asm translation.  :t
Creative coders use backward thinking techniques as a strategy.