Author Topic: GDI and richedit  (Read 1279 times)

daydreamer

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Re: GDI and richedit
« Reply #30 on: June 30, 2019, 09:47:04 PM »
thanks,maybe better to solve showing score and right wrong different,than to draw it
want to place drawing in a separate thread,so it doesnt make controls laggy
There shouldn't be any problem with drawing, as long as you do it correctly :tongue:
I don't expect a separate thread will be necessary unless you're planning on doing lots of continuous drawing, i.e. animations.
fixed some things
seems like a good plan drawing in separate thread,if possible and make hdc global so I can organize drawing in many separate functions,without need to pass hdc to all those things I want to draw
 
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daydreamer

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Re: GDI and richedit
« Reply #31 on: August 14, 2019, 05:20:53 AM »
decided to make some GDI macros that helps shorten down the typing for many gdi calls
Quote from Flashdance
Nick  :  When you give up your dream, you die
*wears a flameproof asbestos suit*