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Pixelmap extension

Started by HSE, December 18, 2019, 05:54:00 AM

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HSE

Hi!

Here a little test of Pixelmap2. Build in 32 and 64 bits.

The binary is 32 bits because in 64 bits I have forgotten to disable debugging... again  :biggrin:

The graphic functions are not thread safe, apparently SmplMath have some differences in 64 bits and I have made a temporary solution.

LATER: I'm thinking that SmplMath wasn't tested with UASM64 because UASM doesn't exist at that time. Then some UASM64 "feature" must be the problem.  :eusa_dance:
Equations in Assembly: SmplMath