Author Topic: Seeking friendly collaborator  (Read 29558 times)

MichaelW

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Re: Seeking friendly collaborator
« Reply #60 on: November 04, 2012, 08:18:05 AM »
mikorians,

Which Windows 98 are you running, first edition or second edition? IIRC the Windows version is something like 4.10.1998 for the first edition, and 4.10.2222 for the second edition. IIRC you can get the version number from the General tab in the System Properties dialog, available by right-clicking the My Computer icon and selecting Properties.
Well Microsoft, here’s another nice mess you’ve gotten us into.

qWord

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Re: Seeking friendly collaborator
« Reply #61 on: November 04, 2012, 08:55:18 AM »
blank
MREAL macros - when you need floating point arithmetic while assembling!

mikorians

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Re: Seeking friendly collaborator
« Reply #62 on: November 05, 2012, 05:02:28 AM »
It's SE.

blank?

Blitzbasic3d has been running real fast.  I'm going to throw all of my models at it and see what it takes to slow it down.

Farabi

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Re: Seeking friendly collaborator
« Reply #63 on: December 11, 2012, 11:54:25 AM »
Unfortunately I only can do OpenGL instead of DirectX. I think DX and OGL had the same speed since it only interfacing the Gfx.
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

Contact me at Whatsapp: 6283818314165

mikorians

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Re: Seeking friendly collaborator
« Reply #64 on: December 12, 2012, 04:34:38 AM »
Thank you for your reply Farabi, but I'm like, obsessed with DX since the cards all say dx compatible on the carton.

abnuque

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Re: Seeking friendly collaborator
« Reply #65 on: February 01, 2013, 10:47:49 AM »
I do graphics using openGL, if that is fine with you, please email me your specific requirements so that we can work it on. my address is abnuque@yahoo.com

Thanks.