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OpenGL in masm64

Started by Mikl__, May 02, 2020, 05:08:37 PM

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Mikl__

#15
Converted example from the tutorial Igor Tarasov "OpenGL Fundamentals" lamps.c There are asm-file, cursor and exe-file in the attachment.

Mikl__

#16
This program demonstrates some characters of a stroke (vector) font. The characters are represented by display lists, which are given numbers which correspond to the ASCII values of the characters. Use of glCallLists() is demonstrated. A prototype is stroke.c from https://www.opengl.org/archives/resources/code/samples/redbook/ . There are asm-file, cursor and exe-file in the attachment.

Mikl__

#17
This is a simple, introductory OpenGL program. A prototype is hello.c from https://www.opengl.org/archives/resources/code/samples/redbook/ . There are asm-file, cursor and exe-file in the attachment.




avcaballero

Very interesting, Mikl  :thumbsup:

mabdelouahab


Mikl__

#20
This program demonstrates the use of the GL lighting model. Several objects are drawn using different material characteristics. A single light source illuminates the objects. A prototype is material.c from https://www.opengl.org/archives/resources/code/samples/redbook/ . There are asm-file, cursor and exe-file in the attachment. May be need glut32.dll It is in attachment too

Mikl__

#21
This program uses evaluators to draw a Bezier curve. A prototype is bezcurve.c from https://www.opengl.org/archives/resources/code/samples/redbook/ . There are asm-file, cursor and exe-file in the attachment.

Mikl__

#22
This program demonstrates how to make and execute a display list. Note that attributes, such as current color and matrix, are changed.
A prototype is list.c from https://www.opengl.org/archives/resources/code/samples/redbook/ . There are asm-file, cursor and exe-file in the attachment.

Mikl__

#23
This program demonstrates geometric primitives and their attributes. A prototype is lines.c from https://www.opengl.org/archives/resources/code/samples/redbook/ . There are asm-file, cursor and exe-file in the attachment.

Mikl__

#24
Converted example from the tutorial Igor Tarasov "OpenGL Fundamentals" primitive.c There are asm-file, cursor and exe-file in the attachment.

Mikl__

#25
Converted example from the tutorial Igor Tarasov "OpenGL Fundamentals" sphere2.c There are asm-file, cursor and exe-file in the attachment.

Mikl__

#26
This program demonstrates the use of some of the gluQuadric* routines. Quadric objects are created with some quadric properties and the callback routine to handle errors. Note that the cylinder has no top or bottom and the circle has a hole in it. A prototype is quadric.c from https://www.opengl.org/archives/resources/code/samples/redbook/  There are asm-file, cursor and exe-file in the attachment.

Mikl__

#27
Converted example from the tutorial Igor Tarasov "OpenGL Fundamentals" quadric.c There are asm-file, cursor and exe-file in the attachment.

Siekmanski

Creative coders use backward thinking techniques as a strategy.

Mikl__

#29
This program demonstrates the use of the OpenGL lighting model. A sphere is drawn using a grey material characteristic. A single light source illuminates the object. A prototype is light.c from https://www.opengl.org/archives/resources/code/samples/redbook/ There are asm-file, cursor and exe-file in the attachment.