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64 bit assembler
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Mikl__'s ml64 examples
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OpenGL in masm64
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Topic: OpenGL in masm64 (Read 9772 times)
Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #150 on:
July 27, 2020, 06:57:38 PM »
Hi,
jj2007
!
I seem to have done everything right, but for some reason the brightness is low.
nidud
had Same result in
http://masm32.com/board/index.php?topic=7599.0
Try to increase the brightness and see 5 teapots. I will probably have to redo the program
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jj2007
Member
Posts: 11044
Assembler is fun ;-)
Re: OpenGL in masm64
«
Reply #151 on:
July 27, 2020, 08:03:48 PM »
Better? ;-)
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Masm32 Tips, Tricks and Traps
Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #152 on:
July 27, 2020, 08:06:42 PM »
Of course better!
jj2007
, what did you fix? There is a picture on the site
https://www.opengl.org/archives/resources/code/samples/redbook/
I think I understand it.
jj2007
, did you just turn up the brightness on the screen?
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jj2007
Member
Posts: 11044
Assembler is fun ;-)
Re: OpenGL in masm64
«
Reply #153 on:
July 27, 2020, 11:00:55 PM »
I threw it into my trusty old PaintShop 4.1, used a Gamma correction of 1.6 and increased brightness a little bit
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Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #154 on:
July 28, 2020, 02:00:32 PM »
Especially for
jj2007
. Second try. Let's find differences from the first version program
Feedback is needed to make programs better
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jj2007
Member
Posts: 11044
Assembler is fun ;-)
Re: OpenGL in masm64
«
Reply #155 on:
July 28, 2020, 05:44:33 PM »
That looks perfect, my friend
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Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #156 on:
July 28, 2020, 06:13:57 PM »
Ciao,
jj2007
!
Ho fatto del mio meglio. . .
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Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #157 on:
July 28, 2020, 09:36:07 PM »
Rotating model of "the 3-rd planet from the Sun".
Interaction:
pressing "D/d" for day texture
pressing "N/n" for night texture
There are asm\exe\raw-files and cursor in the attachment -->
77.zip
(1994 Kb)
«
Last Edit: July 29, 2020, 09:26:16 AM by Mikl__
»
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Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #158 on:
July 31, 2020, 02:03:29 AM »
The Rotating Donut in syrup
A prototype is "OpenGL torus in Assembly" by Sergey Chaban. There are asm\exe-files and cursor in the attachment.
It is third realization of the torus in OpenGL
first realization
second realization
«
Last Edit: July 31, 2020, 01:31:40 PM by Mikl__
»
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Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #159 on:
August 01, 2020, 01:04:48 PM »
NeHe's tutorial 15 : Texture mapping outline fonts
There are asm\bmp\exe-files and cursor in the attachment.
«
Last Edit: August 01, 2020, 02:17:38 PM by Mikl__
»
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caballero
Member
Posts: 1555
Matrix - Noah
Re: OpenGL in masm64
«
Reply #160 on:
August 01, 2020, 06:01:43 PM »
You're a tireless programmer, Mikl
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The logic of the error is hidden among the most unexpected lines of the program
Mikl__
Member
Posts: 1061
Re: OpenGL in masm64
«
Reply #161 on:
August 01, 2020, 07:03:21 PM »
¡Hola Alfonso!
Mis vacaciones se terminaron en la universidad, las conferencias para los estudiantes están comenzando y no tendré tiempo para OpenGL
«
Last Edit: August 02, 2020, 08:23:51 AM by Mikl__
»
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The MASM Forum
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64 bit assembler
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Mikl__'s ml64 examples
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OpenGL in masm64