Hello, here's my first approach to a WinFloor demo. Maybe interesting for the WritePixel routine into createdib memory.
Regards
nice :t
I like that! :icon14:
Thank you....
Looks cool and has hypnotic qualitieeeezzzzzzzzzzzzzzzzzzzzz...
Quote from: jj2007 on November 21, 2012, 04:37:36 AM
hypnotic qualitieeeezzzzzzzzzzzzzzzzzzzzz...
::) Yes, a bit...
Here it is another version, maybe more fluid due to another buffer (now we don't calculate data), but there're several annoying *worms*, I think that because the tiles doesn't fit well.
Regards
i notice you don't set the return value for WndProc
for most messages, you should return 0 in EAX
for DefWindowProc, it returns the appropriate value in EAX
Yes, thank you
nice pooch :t
a buddy of mine has a pitbull that looks just like that named "Harley" :biggrin:
Nice project :t
Well done. :t
Gunther
Finally my first approach to a 3D Windows floor demo.
Regards.
Very impressing :t
very cool :t
maybe i can learn from it :P
Impressive. Did you use OpenGL or DirectX?
Quote from: Farabi on November 25, 2012, 08:11:58 PM
Did you use OpenGL or DirectX?
No, only GDI and algebra.
Regards