so I think I make a Jet Fighter X game
mouse controlled,left mouse click to fly to this direction,right click to fire bullets
hello daydreamer. the game/program stay minimized in the task bar and that's all. maybe you haven't finish it yet? :icon_idea:
Hi Magnus!
For some reason the program open in a minimized way, and is not easy to maximize.
First Jet position is out of screen. I lost a lot of lives before to know were jet X is.
Explosion is so fast, almost you don't see nothing.
There is a noisy counter flickering.
But look like a serious game. Congratulations :thumbsup:
Quote from: HSE on September 27, 2020, 08:43:14 AM
Hi Magnus!
For some reason the program open in a minimized way, and is not easy to maximize.
First Jet position is out of screen. I lost a lot of lives before to know were jet X is.
Explosion is so fast, almost you don't see nothing.
There is a noisy counter flickering.
But look like a serious game. Congratulations :thumbsup:
I designed to be 1360x768 widescreen,to not be like annoying old 4:3 games look like when running on modern widescreen,I suspected it had todo if you had 1024x768 resolution I tested to set my own screen to that and replicated the minimized behaviour you describe
wasnt sure how low-spec I should make it to run on most systems
there is still much improvements to be made and maybe some bugs like that flickering
thanks
Quote from: HSE on September 27, 2020, 08:43:14 AM
and is not easy to maximize.
how you did it? i still want to try it. :icon_idea:
Hola Felipe!
Moviendo el mouse sobre Jet Figther X en la barra de tareas se ve que el programa está funcionando. Normalmente con doble click se maximiza la ventana, pero eso no funciona. Moviendo el puntero del maouse a la ventanita de previsualización, y haciendo un click derecho, se despilega un menú con la opción de maximizar. Tiene que ser antes de que aparezca el MessageBox de GameOver.
thanks hse, that worked :thup:. looks like it will be a good game. i think it needs some collisions fixes too. with sound will be better too. Keep going daydreamer, i like it :mrgreen:
Quote from: felipe on September 28, 2020, 07:34:00 AM
thanks hse, that worked :thup:. looks like it will be a good game. i think it needs some collisions fixes too. with sound will be better too. Keep going daydreamer, i like it :mrgreen:
thanks
Hi,
very beautiful project -
fun opengl game (3D) + guassian blur shader example https://board.flatassembler.net/topic.php?t=15746&postdays=0&postorder=asc&start=0
Quote; controls:
;
; keyboard gamepad action
;----------------------------------------
; enter right bummper pause
; 1 left bummper change camera mode
; 2 dpad right change final shader
; 3 dpad up increase bloom effects
; 4 dpad down decrease bloom effects
; wasd left stick move
; arrows right stick shoot
; left mouse shoot
; space a bomb
;
; camera motion:
; tg : move forward / backward
; fh : move left / right
; yn : move up / down
;
; camera rotation:
; uo : rotate about view direction
; jl : rotate left / right
; ik : rotate up / down
;
; camera.inc has more details on the camera mode
great LiaaMi :thumbsup:
I just made a simple game with loading few Icons,30ms timer with few simple adds and NEG and .IF's
and drawIconex
and secondary slower timer with respawn code
after I researched for a lot bigger game