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UASM 2.41 local overlapping bug

Started by Biterider, October 07, 2017, 07:28:04 PM

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jj2007

Congrats, you are almost there. Just quit RichMasm (save if necessary), restart and try again. The "bvv" is a bug that creeps up one every three months or so, maybe one day I'll understand it :bgrin:

Biterider

Wow... I got it
I restarted RichMasm and pressed F6. It complained about a missing tmp file. Then I pressed F6 again and voilá, I got the inteded output!
I don't know what is going on but I got it working...
Biterider

jj2007

Congrats, and apologies :icon_redface:

For me, it works always fine, of course, on Win7-64, XP and Win10. But I wish I could test my stuff on other machines... Windows != Windows, unfortunately.

Biterider

Hi JJ
If it helps, here is my system configuration:


Windows 10 Home x64 / i7 4770K / 16GB RAM


Biterider

johnsa

My machines:

Windows 7 x64 Ultimate, i7 3610qm, 16gb ddr3 (always used it)
Windows 10 Pro x64, AMD Threadripper1950X, 32gb ddr4 (my new toy) :)
Windows 8.1 Pro, some dumb i7 chip, 16gb ddr3 (never use it)

jj2007

Quote from: Biterider on October 11, 2017, 06:51:56 PMI restarted RichMasm and pressed F6. It complained about a missing tmp file.

These are the little mysteries :(

Just read on MSDN Is it necessary to call "FlushFileBuffers" before "CloseHandle", and the answer is a clear NO. So why should a Tmp_File.asm be missing if the handle was closed ::) ... because your machines are faster than the speed of light :eusa_naughty: