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Msoft SDK Direct2D H/INC files ?

Started by K_F, March 12, 2014, 07:13:01 PM

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GoneFishing

qWord ,
May we expect animated fire or something else in the third example ?  ;)

K_F

I'm already onto it for a few days now QW  :t big thanks

I've had no sleep for a few days now.. flu'ish...
Flowers but I'll be baaaaaack  :bgrin:
'Sire, Sire!... the peasants are Revolting !!!'
'Yes, they are.. aren't they....'

qWord

Quote from: vertograd on March 21, 2014, 07:51:05 AM
qWord ,
May we expect animated fire or something else in the third example ?  ;)
probably not.
Sounds like a job for a pixel shaders, which can be used through custom Direct2D-Effects.

qWord
MREAL macros - when you need floating point arithmetic while assembling!

GoneFishing

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