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resource code

Started by shankle, July 02, 2014, 09:36:36 AM

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shankle

This is my 1st attempt at creating a resource file in GoAsm.
I know about the Resource Compile Manual. But truthfully it is a bit of a mystery
at the present time. Below is a sample of my GoAsm batch file and the items I need for
the GoAsm 64-bit program that I am working on in MASM32 format.

For EX: I assume I put a line in the batch file that will compile the items I
need in the 64-bit program.
Sure could use some "GET STARTED" advice....
Thanks for any guidence.

GoAsm Batch file
Set INCLUDE= J:\codejps
Set PATH=J:\codejps
GoAsm /x64/b/c blah.asm
GoLink /unused blah.obj


MASM32 res file
#define IDM_CUT 1101
#define IDM_COPY 1102
#define IDM_PASTE 1103
#define IDM_FIND 1104
#define IDM_UNDO 1105
#define IDM_EXIT 1010
    600 MENUEX MOVEABLE IMPURE LOADONCALL DISCARDABLE
    BEGIN
      POPUP "&File", , , 0
      BEGIN
      MENUITEM "&Exit", IDM_EXIT
      END   
      POPUP "&Edit", , , 0
      BEGIN           
      MENUITEM "C&ut", IDM_CUT
      MENUITEM "COPY", IDM_COPY
      MENUITEM "PASTE", IDM_PASTE
      MENUITEM "&FIND", IDM_FIND
      MENUITEM "UNDO", IDM_UNDO     
      END
   END

   

Yuri

I think this should work:

Set INCLUDE= J:\codejps
Set PATH=J:\codejps
GoAsm /x64/b/c blah.asm
GoRC /machine x64 /r blah.rc
GoLink /unused blah.obj blah.res

shankle

Thank you Yuri for responding.

The GoRC command line format is:
    GoRc[command line switches] filename[.ext]
Unless I have an old version if the manual it is different from
what you stated.
For example: what is Machine x64.
Blah is the name of the 64-bit program so I assume something
like "ResFile.rc" would go there.

Also there is the problem of how to convert the above MASM32 res file to
GoAsm 64-bit.

Vortex

Hi shankle,

A quick way is to use Pelle's resource editor. It can save your resource as .rc and .res files.

Yuri

machine x64 is a command line switch telling GoRC that the output file must be 64-bit. I tried to feed your source to GoRC and it compiled it without complaints, so probably you don't even have to edit anything in your source. Of course you can give any name to the source file.

shankle

Thanks guys.
Once I get a working example, then I can go back to the RC Manual and
maybe it will make more sense.

shankle

      7-2-2014
Hope I have included all the necessary items.
If Not I will supply more if needed.
Obviously I am having names problems.
Not sure if anything else.
Have no idea how to code the name in the resfile script.

Here are the GoRC errors:
Line 1 of Resource Script {resfile}
An ID was not evaluated and was assumed to be a name.
Line 1 of Resource Script {resfile}
A resource type was not recognized and assumed to be
used-defined-Main.
ERROR!
Line 1 of Resource Script {resfile}.
Could not find File- resfile
Res file not made

; resbatch
Set INCLUDE= J:\codejps
Set PATH=J:\codejps
GoAsm /x64/b/c blah1.asm
GoRC /machine x64 /r resfile.rc
GoLink /unused blah1.obj

id_menu main resfile     ; This gave a compile error
#define IDM_CUT 1101
#define IDM_COPY 1102
#define IDM_PASTE 1103
#define IDM_FIND 1104
#define IDM_UNDO 1105
#define IDM_EXIT 1010
    600 MENUEX MOVEABLE IMPURE LOADONCALL DISCARDABLE
    BEGIN
      POPUP "&File", , , 0
      BEGIN
      MENUITEM "&Exit", IDM_EXIT
      END   
      POPUP "&Edit", , , 0
      BEGIN           
      MENUITEM "C&ut", IDM_CUT
      MENUITEM "COPY", IDM_COPY
      MENUITEM "PASTE", IDM_PASTE
      MENUITEM "&FIND", IDM_FIND
      MENUITEM "UNDO", IDM_UNDO     
      END
   END

Changes in the 64-bit res usage program
resfile          db   'resbtch',0

.const
menuname     equ 600
IDM_CUT      equ 1101
IDM_COPY     equ 1102
IDM_PASTE    equ 1103
IDM_FIND     equ 1104
IDM_UNDO     equ 1105
IDM_EXIT     equ 1010
IDOK         equ 1
IDCANCEL     equ 2

   mov   Q[ovl.lpszMenuName],offset resfile

    invoke LoadMenu, [hInst],[menuname]   ; not sure if menuname is correct
    invoke SetMenu, [hWnd],rax
    invoke GetSubMenu, rax,0
    mov Q[hMenu],rax

WinMain:
    FRAME hInst,hPrevInst,CmdLine,CmdShow
   LOCAL ovl:WNDCLASSEX,msg,RR:RECT,hWndEX
    Local ps:PAINTSTRUCT,hBrush,hdc,hMenu

WndProc:
    FRAME hWnd,iMsg,wParam,lParam
    LOCAL ovl:WNDCLASSEX,hInst,hMenu
    Local hdc
   

dedndave

i don't know how the GoAsm files are organized
but, for masm32, we use a Resource.h file that has many common constants defined
so, the first line in one of my resource files is usually

#include "\masm32\include\resource.h"

you'll have to sort out how to add it for GoAsm (correct path)

after that, a resource file might look like this
#define ID_MENU_MAIN  600
#define IDM_CUT       1101
#define IDM_COPY      1102
#define IDM_PASTE     1103
#define IDM_FIND      1104
#define IDM_UNDO      1105
#define IDM_EXIT      1010

ID_MENU_MAIN MENUEX MOVEABLE IMPURE LOADONCALL DISCARDABLE
    BEGIN
        POPUP         "&File", , , 0
        BEGIN
            MENUITEM  "&Exit",  IDM_EXIT
        END

        POPUP         "&Edit", , , 0
        BEGIN           
            MENUITEM  "C&ut",   IDM_CUT
            MENUITEM  "COPY",   IDM_COPY
            MENUITEM  "PASTE",  IDM_PASTE
            MENUITEM  "&FIND",  IDM_FIND
            MENUITEM  "UNDO",   IDM_UNDO
        END
    END


then, in the ASM source
ID_MENU_MAIN equ 600
IDM_CUT      equ 1101
IDM_COPY     equ 1102
IDM_PASTE    equ 1103
IDM_FIND     equ 1104
IDM_UNDO     equ 1105
IDM_EXIT     equ 1010
IDOK         equ 1
IDCANCEL     equ 2


to load the menu.....
notice, in the documentation for LoadMenu...
HMENU WINAPI LoadMenu(
  _In_opt_  HINSTANCE hInstance,
  _In_      LPCTSTR lpMenuName
);

QuotelpMenuName [in]
    Type: LPCTSTR

    The name of the menu resource. Alternatively, this parameter can consist of the resource identifier in the low-order word and zero in the high-order word. To create this value, use the MAKEINTRESOURCE macro.

well, in the world of ASM, we don't really need to use a MAKEINTRESOURCE macro   :biggrin:
what that text is really saying is
1) of lpMenuName is less than 65536, it's an integer identifier (600, in your case)
2) otherwise, it's the address of a null-terminated string (menu name)

    invoke LoadMenu,[hInst],ID_MENU_MAIN   ;ID_MENU_MAIN = 600

dedndave

it's been a while since i read the resource help file
but, i seem to recall that MENUEX had special requirements over using MENU
i use MENUEX if i am using accelerators or something

well - if it doesn't work for you, read the MENUEX documentation carefully

Yuri

Quote from: shankle on July 03, 2014, 06:22:23 AM
id_menu main resfile     ; This gave a compile error
Why do you need this line? Try to remove it.

Also you forgot to link the output file of GoRC to the program. Should be:

GoAsm /x64/b/c blah1.asm
GoRC /machine x64 /r resfile.rc
GoLink /unused blah1.obj resfile.res


Or, if you prefer GoRC to make your resource into an object file rather than RES file:

GoAsm /x64/b/c blah1.asm
GoRC /machine x64 /o resfile.rc
GoLink /unused blah1.obj resfile.obj

shankle

Hi Vortex.
I looked for Pelle's resource editor but was unable to find it.
Anyway if it does not work in 64-bit it is worthless to me.
Please let me know.....

Vortex

Hi shankle,

Pelle's resource editor is a built-in component of the IDE. You can get the 32-bit and 64-bit versions from :

http://smorgasbordet.com/pellesc/download.htm

shankle

Hi Vortex,
I went on the site you gave and downloaded "setup64.exe".
Lots of mention of Notepad++(which I already use).
Nothing about a res editor. Possibly I downloaded the wrong
thing.
Thanks for responding.

shankle

      7-3-2014
Obviously I am having a naming problem.
Not sure if anything else.
Have no idea how to code the name in the resfile script.
Not sure if resource headers are involved in GoRC 64-bit as in Masm32.

Here are the GoRC errors:
Line 1 of Resource Script {resfile}
An ID was not evaluated and was assumed to be a name:-
ID_MENU_MAIN
Line 8 of Resource Script {resfile}
A resource type was not recognized and assumed to be
used-defined:- ID_MENU_MAIN
ERROR!
Line 8 of Resource Script {resfile}.
Could not find File - MENUEX
Res file not made
 
; resbatch
Set INCLUDE= J:\codejps
Set PATH=J:\codejps
GoAsm /x64/b/c blah1.asm
GoRC /machine x64 /r resfile.rc
GoLink /unused blah1.obj resfile.res

ID_MENU_MAIN_           
#define IDM_CUT 1101
#define IDM_COPY 1102
#define IDM_PASTE 1103
#define IDM_FIND 1104
#define IDM_UNDO 1105
#define IDM_EXIT 1010
    ID_MENU_MAIN MENUEX MOVEABLE IMPURE LOADONCALL DISCARDABLE
    BEGIN
      POPUP "&File", , , 0
      BEGIN
      MENUITEM "&Exit", IDM_EXIT
      END   
      POPUP "&Edit", , , 0
      BEGIN           
      MENUITEM "C&ut", IDM_CUT
      MENUITEM "COPY", IDM_COPY
      MENUITEM "PASTE", IDM_PASTE
      MENUITEM "&FIND", IDM_FIND
      MENUITEM "UNDO", IDM_UNDO     
      END
   END

Changes in the 64-bit res usage program
resfile          db   'resbtch',0

.const
ID_MENU_MAIN equ 600
IDM_CUT      equ 1101
IDM_COPY     equ 1102
IDM_PASTE    equ 1103
IDM_FIND     equ 1104
IDM_UNDO     equ 1105
IDM_EXIT     equ 1010
IDOK         equ 1
IDCANCEL     equ 2

   mov   Q[ovl.lpszMenuName],offset resfile

    invoke LoadMenu, [hInst],[ID_MENU_MAIN]   
    invoke SetMenu, [hWnd],rax
    invoke GetSubMenu, rax,0
    mov Q[hMenu],rax

WinMain:
    FRAME hInst,hPrevInst,CmdLine,CmdShow
   LOCAL ovl:WNDCLASSEX,msg,RR:RECT,hWndEX
    Local ps:PAINTSTRUCT,hBrush,hdc,hMenu

WndProc:
    FRAME hWnd,iMsg,wParam,lParam
    LOCAL ovl:WNDCLASSEX,hInst,hMenu
    Local hdc
   

dedndave

    invoke LoadMenu, [hInst],[ID_MENU_MAIN]

no braces on the constant

    invoke LoadMenu, [hInst],ID_MENU_MAIN