Author Topic: Caballero's drawer  (Read 27021 times)

daydreamer

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Re: Caballero's drawer
« Reply #150 on: May 02, 2021, 04:14:27 AM »
great :thumbsup:
back face culling also possible with import few hundred polys?
SIMD fan and macro fan
why assembly is fastest is because its switch has no (brakes) breaks
:P

caballero

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Re: Caballero's drawer
« Reply #151 on: May 02, 2021, 06:13:54 AM »
Of course  :thumbsup:
The logic of the error is hidden among the most unexpected lines of the program

caballero

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Re: Caballero's drawer
« Reply #152 on: May 12, 2021, 06:10:37 AM »
I have added the Gouraud shading that is, basically, a color gradient over each triangle. The result is a softer shading. But still with some white streaks that I need to fix.
The logic of the error is hidden among the most unexpected lines of the program