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64-bit DirectX 11 - Part 2 - Mesh

Started by aw27, May 28, 2018, 06:45:49 PM

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felipe

Looks nice Ascended, any sources to show?  :idea:

Lonewolff


felipe

Of course will be good to see some other ideas.  :idea:

daydreamer

Quote from: Siekmanski on May 31, 2018, 08:16:51 AM
Hi Felipe,

The sources are part of my library and are only the routines for drawing text to the screen.

Hi Jochen,

I better had posted an other example to show the text example, this one was a testbed for an Xbox game controller. ( forgot it was not finished, this is why the message XInput.dll came up )

The quality of the text font is not great but very small ( 2 colors, 128 * 128 pixels ), I only use it for debugging.
For release applications I use multi colored very cool fonts using the exact same text routine.
Knowing uv is floats,mean you could use 4096x4096,maybe try make text with help of multitexture, one layer is front of text,bottom layer is a cool background,in-between layer has different color/pattern for isometric 3d part of text
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

Siekmanski

Quote from: daydreamer on May 31, 2018, 08:43:14 PM
Knowing uv is floats,mean you could use 4096x4096,maybe try make text with help of multitexture, one layer is front of text,bottom layer is a cool background,in-between layer has different color/pattern for isometric 3d part of text

Yeah.  :t

There are many ways and techniques to create cool text effects.
- mipmap text zoomers/rotators
- 2D/3D scrollers
- turn scrollers
- sine scrollers
- twister scrollers
- type writers
- etc.

The limit is your own creative imagination.

Maybe we can discuss how to create various effects?
Creative coders use backward thinking techniques as a strategy.

aw27

Quote from: Siekmanski on May 31, 2018, 09:43:59 PM
Maybe we can discuss how to create various effects?
Looks like a brilliant idea.  :t

daydreamer

Quote from: Siekmanski on May 31, 2018, 09:43:59 PM
Quote from: daydreamer on May 31, 2018, 08:43:14 PM
Knowing uv is floats,mean you could use 4096x4096,maybe try make text with help of multitexture, one layer is front of text,bottom layer is a cool background,in-between layer has different color/pattern for isometric 3d part of text

Yeah.  :t

There are many ways and techniques to create cool text effects.
- mipmap text zoomers/rotators
- 2D/3D scrollers
- turn scrollers
- sine scrollers
- twister scrollers
- type writers
- etc.

The limit is your own creative imagination.

Maybe we can discuss how to create various effects?
this was a way to create a avatar,with masm oop,masmbox,aoa book(didnt get texture to work),but it turned out to big
http://masm32.com/board/index.php?topic=6842.0
possible also to create with help of coding physics code with some random factor
@ascended
sometimes its good to come back to a shelved Project,with new knowledge and new ideas
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

Siekmanski

Pity it was too big
Would be a nice forum avatar.
Creative coders use backward thinking techniques as a strategy.

Lonewolff

Quote from: daydreamer on June 01, 2018, 02:14:43 AM
@ascended
sometimes its good to come back to a shelved Project,with new knowledge and new ideas

True, but there isn't much in DX11 that I don't know how to do. I have been coding with it for the past nine years.

aw27

Quote from: Ascended on June 01, 2018, 07:26:50 AM
Quote from: daydreamer on June 01, 2018, 02:14:43 AM
@ascended
sometimes its good to come back to a shelved Project,with new knowledge and new ideas

True, but there isn't much in DX11 that I don't know how to do. I have been coding with it for the past nine years.
So, you don't post source code because you don't have any source code to post or is  there another reason?  :badgrin:
Why are you posting useless images, is this an art gallery?

Lonewolff

Quote from: AW on June 01, 2018, 02:35:19 PM
So, you don't post source code because you don't have any source code to post or is  there another reason?  :badgrin:

You got me. My 4Kb executables were clearly done in C++.  :t


Quote from: AW on June 01, 2018, 02:35:19 PM
Why are you posting useless images, is this an art gallery?

Well isn't it? Coding is an art form in my opinion.

Come see me when you want to progress from wire frame cars, I personally don't think you have a hope in hell to be honest. I believe this is why you made it wire frame in the first place as you couldn't figure out how to change it from a solid white mass.  :eusa_clap:

You are struggling with the concept on how to do text for christ sake, so why would I offer source code to someone who has been arrogant and belittling to me since I started posting in this forum? Figure it out yourself ass hole...  :t

Your fledgling business has made you a cranky bastard.  :eusa_boohoo:

aw27

You are the true con artist, @Ascend.  :badgrin:
You have not the faintest idea what programming is all about.

Quote
You are struggling with the concept on how to do text for christ sake,
Not struggling, I have done it. Are you waiting to know how, right?


Lonewolff

Quote from: AW on June 01, 2018, 04:33:07 PM
You are the true con artist, @Ascend.  :badgrin:
You have not the faintest idea what programming is all about.

Yep, you got me.  :t

A con artist usually has an agenda. So I must be the worst con artist out there - ROFL.

Lonewolff

Quote from: Ascended on June 01, 2018, 04:33:57 PM
You are the true con artist, @Ascend.  :badgrin:
You have not the faintest idea what programming is all about.

Yep, you got me.  :t

A con artist usually has an agenda. So I must be the worst con artist out there - ROFL.


Quote from: AW on June 01, 2018, 04:33:07 PMAre you waiting to know how, right?

Oh yes, big time. I'd love to know how to add lighting to my meshes so they can look as good as the fake executable I posted two months ago.  :bgrin:

Lonewolff

Quote from: AW on June 01, 2018, 04:42:32 PM
You are the true con artist, @Ascend.  :badgrin:
You have not the faintest idea what programming is all about.

Yep, you got me.  :t

A con artist usually has an agenda. So I must be the worst con artist out there - ROFL.


Quote from: AW on June 01, 2018, 04:33:07 PMAre you waiting to know how, right?

Oh yes, big time. I'd love to know how to add lighting to my meshes so they can look as good as the fake executable I posted two months ago.  :bgrin:


Have, fun jerking each other off. I have a game I need to ship.

https://steamcommunity.com/workshop/browse/?section=concepts&appid=765&browsesort=toprated&browsefilter=toprated&p=1

#13 All time highest rated Steam Concept - More con artistry, of course. :eusa_clap: