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x64 Assembly Demo-Scene Framework

Started by LiaoMi, October 22, 2019, 04:04:41 AM

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LiaoMi

x64 Assembly Demo-Scene Framework  :thumbsup:

About - https://github.com/opferman/SixtyFourBits

The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.

Link - https://github.com/opferman/SixtyFourBits/archive/master.zip

P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm
I advise everyone to see this example  :tongue:

I've been watching it for 15 minutes, a little more and there will be an orgasm  :biggrin:

daydreamer

Quote from: LiaoMi on October 22, 2019, 04:04:41 AM
x64 Assembly Demo-Scene Framework  :thumbsup:

About - https://github.com/opferman/SixtyFourBits

The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.

Link - https://github.com/opferman/SixtyFourBits/archive/master.zip

P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm
I advise everyone to see this example  :tongue:

I've been watching it for 15 minutes, a little more and there will be an orgasm  :biggrin:
great,thanks for showing it :thumbsup:
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

LiaoMi

Quote from: daydreamer on October 22, 2019, 04:49:40 AM
Quote from: LiaoMi on October 22, 2019, 04:04:41 AM
x64 Assembly Demo-Scene Framework  :thumbsup:

About - https://github.com/opferman/SixtyFourBits

The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.

Link - https://github.com/opferman/SixtyFourBits/archive/master.zip

P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm
I advise everyone to see this example  :tongue:

I've been watching it for 15 minutes, a little more and there will be an orgasm  :biggrin:
great,thanks for showing it :thumbsup:

Hi daydreamer,

besides this, there is a game, almost like star wars SpaceInvadersx64.exe  :tongue:

daydreamer

Quote from: LiaoMi on October 22, 2019, 05:04:33 AM
Quote from: daydreamer on October 22, 2019, 04:49:40 AM
Quote from: LiaoMi on October 22, 2019, 04:04:41 AM
x64 Assembly Demo-Scene Framework  :thumbsup:

About - https://github.com/opferman/SixtyFourBits

The main focus of this project was for people to be able to learn assembly programming in a fun way by doing graphics. The framework removes the burdern of learning Windows GUI and Direct X programming and setting up all the boiler plate and just hit the ground running as with a few instructions they can see pixels being set on the screen without much effort at all. Plus it is fun to write 1990s style graphics effects and demos.

Link - https://github.com/opferman/SixtyFourBits/archive/master.zip

P.S> all examples are great, but from one I got the greatest pleasure, here it is FractalADemo.exe -
https://github.com/opferman/SixtyFourBits/blob/master/binaries/FractalADemo.exe
https://github.com/opferman/SixtyFourBits/blob/master/DemoScenes/FractalA/AMD64/fractala.asm
I advise everyone to see this example  :tongue:

I've been watching it for 15 minutes, a little more and there will be an orgasm  :biggrin:
great,thanks for showing it :thumbsup:

Hi daydreamer,

besides this, there is a game, almost like star wars SpaceInvadersx64.exe  :tongue:
thanks,probably a good alternative to fun graphicsmaking SIMD 128bit code that I like when older graphics apis are failing
just sidetracked to other languages right now
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

Siekmanski

 :thumbsup: Cool stuff from the good old times.
Creative coders use backward thinking techniques as a strategy.

Biterider

Hi LiaoMi
Thanks for sharing your stuff  :thumbsup:
I found some YouTube videos from the same author too  :biggrin:

Biterider

aw27

This guy is one of the top software brains at Intel.
His Youtube channel is very instructive. I am just leaving here one link:
https://www.youtube.com/watch?v=JHGTXM3oIs0