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UASM 2.53

Started by johnsa, June 01, 2021, 09:47:42 PM

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johnsa

UASM 2.53 branch is updated.

Only a few minor improvements:
1.) HLL .For fix included
2.) ASSUME reg:ERROR now works when the gp reg is used in EAs .. eg.
assume r11:ERROR
mov [r11],al
3.) Added KTEST{b/w/d/q} AVX512 instructions

TouEnMasm

hello,
I have a question "where it is?"
Fa is a musical note to play with CL

LiaoMi

Hi John,

is this update included in the current release?
http://masm32.com/board/index.php?topic=9276.msg102009#msg102009

Thanks for the work you've done!  :thup:

http://www.terraspace.co.uk/uasm.html
UASM 2.52 (32bit)   02/04/2021   uasm252_x86.zip   32bit Binary Package (Windows)
UASM 2.52 (64bit)   02/04/2021   uasm252_x64.zip   64bit Binary Package (Windows)

Quote from: TouEnMasm on June 01, 2021, 10:44:18 PM
hello,
I have a question "where it is?"
:biggrin: https://github.com/Terraspace/UASM/tree/v2.53

mabdelouahab

Quotedbgcv.c:20:10: fatal error: 'direct.h' file not found
#include <direct.h>
         ^~~~~~~~~~
1 warning and 1 error generated.
make: *** [Makefile_Linux:34: GccUnixR/dbgcv.o] Error 1


johnsa

I've not built release binaries yet, still doing some testing and I'll sort out the compilation again on Linux.

TouEnMasm

Hello,
It seems that UASM could be better with the debugging problem.
Jwasm in 32bits 2.14 allow source debugging (Following lines) where UASM couldn't.
Fa is a musical note to play with CL

johnsa

Uasm 2.51/2 have full CodeView8 symbolic debugging and prior versions used an older CV format (which worked up till VS 2019). There should be no problem debugging, perhaps you can give an example?

jj2007

Quote from: johnsa on June 08, 2021, 06:01:03 AM
Uasm 2.51/2 have full CodeView8 symbolic debugging and prior versions used an older CV format

I was a bit worried that the newer format would not work with OllyDbg, but version 2.52 of 2 April works just fine with Olly.

P.S.: Years ago, I managed once to see the names of local variables in Olly - but I forgot how. If anybody has advice how to activate that, I'd be grateful.