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(fd4.4230): Access violation - code c0000005 (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
*** WARNING: Unable to verify checksum for e:\Desktop\BMPinfo2.exe
eax=0000001c ebx=0019f960 ecx=0000001c edx=0000001c esi=0019f440 edi=00000000
eip=00401fa9 esp=0019f434 ebp=0019f878 iopl=0 nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210246
BMPinfo2+0x1fa9:
00401fa9 f3a4 rep movs byte ptr es:[edi],byte ptr [esi]
Quote from: NoCforMe on November 25, 2024, 10:38:17 AMWhere the bloody hell did you get a BMP file like that?Start Paint, change the image properties, save as BMP
Quote from: NoCforMe on November 25, 2024, 10:38:17 AMMaybe I should look at the file size, and if it's above some reasonable limit issue an error message like "What, are you nuts?".Some images from Hubble that you can download are pretty massive. Granted they are compressed PNGs but still can be 90MB or so...
Quote from: sinsi on November 25, 2024, 10:19:45 AMThe new program is certainly faster for a 2002x1505x24bpp bmp (9,042,040 bytes).So what happened, pray tell? Crash? Hang? Something else?
Couldn't handle a 10000x10000x24bpp (300,000,054 bytes) bmp file though
Quote from: NoCforMe on November 25, 2024, 10:15:50 AMI'm using RichEdit20A. Am I safe in assuming that most users will have that DLL installed on their systems?I am not jj of couse, but I can answer that...
BMP width: 3840
BMP height: 2160
no. planes: 1
bits/pixel: 24
bitmap size: 24883200 bytes
compression: 0
horiz. res: 3780
vert. res: 3780
# colors used: 0
Bitmap stride: 11520 bytes
Bitmap padding: 0 byte(s)
BMP header size: 40 bytes
BMP width: 9600
BMP height: 5400
no. planes: 1
bits/pixel: 24
bitmap size: 155520000 bytes
compression: 0
horiz. res: 3780
vert. res: 3780
# colors used: 0
Bitmap stride: 28800 bytes
Bitmap padding: 0 byte(s)
BMP header size: 40 bytes
Quote from: NoCforMe on November 25, 2024, 10:07:30 AMRichEdit is waaaaaay faster!.
Quote from: NoCforMe on November 25, 2024, 09:32:19 AMQuestion: is it really faster, with a RichEdit control, to use EM_STREAMIN vs. just setting the text all at once from a buffer, using SetWindowText()? I don't see the advantage of sending the text in pieces if it's all