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OpenGL include file is not as complete as before

Started by Farabi, January 03, 2013, 04:21:00 PM

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Farabi

Why openGL include file is not as complete as before, is it intentionaly or not. Is MASM going to make OpenGL obsolete?
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

Contact me at Whatsapp: 6283818314165

qWord

Quote from: Farabi on January 03, 2013, 04:21:00 PM
Why openGL include file is not as complete as before, is it intentionaly or not. Is MASM going to make OpenGL obsolete?
can you point out the differences?
MREAL macros - when you need floating point arithmetic while assembling!

Farabi

Quote from: qWord on January 03, 2013, 09:49:39 PM
Quote from: Farabi on January 03, 2013, 04:21:00 PM
Why openGL include file is not as complete as before, is it intentionaly or not. Is MASM going to make OpenGL obsolete?
can you point out the differences?

There is no GLU.inc, and on OpenGL.inc there is no glOrtho
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

Contact me at Whatsapp: 6283818314165

qWord

Quote from: Farabi on January 03, 2013, 09:51:08 PMThere is no GLU.inc, and on OpenGL.inc there is no glOrtho
absolute right, but these files are also not available for MASM32 version 10r.
However, there are the files opengl32.inc and glu32.inc, which also contains the prototype of glOrtho  :t
MREAL macros - when you need floating point arithmetic while assembling!

Farabi

Quote from: qWord on January 03, 2013, 10:00:55 PM
Quote from: Farabi on January 03, 2013, 09:51:08 PMThere is no GLU.inc, and on OpenGL.inc there is no glOrtho
absolute right, but these files are also not available for MASM32 version 10r.
However, there are the files opengl32.inc and glu32.inc, which also contains the prototype of glOrtho  :t

Oh okay I got it. So there only 32-bit paramter version of it.
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

Contact me at Whatsapp: 6283818314165