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Pacman source code

Started by zedd151, October 13, 2024, 01:56:34 AM

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zedd151

The original "Pacman" (Atari version) source code on github.  :biggrin:
Pacman-Source-Code

Now to attempt porting it to Masm assembly.  :greensml:  But not me.  :tongue:

Quote from: taken from the linked github pagePacman-Source-Code
The Source Code to the original Atari Pacman game!

The history of Pac-Man encompasses its origins as an innovative arcade game, its widespread popularity and impact on popular culture, the expansion into home console ports and merchandise, and its enduring legacy as an iconic and beloved video game.

Development (1979): Pac-Man was created by Toru Iwatani, a Japanese game designer working at Namco. Inspired by the concept of eating and the image of a pizza with a slice missing, Iwatani aimed to create a game that would appeal to a broader audience beyond the traditional male demographic of arcade games at the time.

Release (1980): Pac-Man was officially released in arcades in May 1980. The game introduced a novel concept where players controlled a round, yellow character named Pac-Man, navigating mazes filled with dots, power pellets, and four ghosts - Blinky, Pinky, Inky, and Clyde. The objective was to eat all the dots while avoiding the ghosts.

Popularity and Impact: Pac-Man quickly became a cultural phenomenon, captivating players around the world. Its simple yet addictive gameplay, colorful graphics, and catchy music contributed to its immense popularity. Pac-Man's universal appeal attracted both male and female players, broadening the demographic reach of video games.

Pac-Man Fever: The game's popularity extended beyond arcades and into popular culture. In 1981, a hit single called "Pac-Man Fever" by Buckner & Garcia was released. The song featured lyrics inspired by the game and became a chart-topping hit, solidifying Pac-Man's status as a cultural icon.

Home Console Ports: Pac-Man's success led to numerous ports for home gaming consoles and computers. The Atari 2600 version, released in 1982, became one of the best-selling games for the console. Other popular ports included versions for the Atari 5200, Commodore 64, and the Nintendo Entertainment System (NES), among others.

Spin-offs and Sequels: The popularity of Pac-Man spawned a variety of spin-offs and sequels. Ms. Pac-Man, released in 1982, became one of the most successful arcade games of all time. Other notable sequels and spin-offs included Super Pac-Man, Pac-Man Plus, Pac-Mania, Pac-Land, and Pac-Man Championship Edition. These games introduced new gameplay mechanics, mazes, and power-ups, expanding upon the original concept.

Merchandising: Pac-Man's popularity translated into a wide range of merchandise. The game's iconic characters and imagery appeared on toys, clothing, board games, lunch boxes, and more. Pac-Man-themed animated television shows, such as "Pac-Man: The Animated Series" (1982-1983), further popularized the character and his adventures.

Legacy: Pac-Man's legacy is undeniable. It remains one of the most influential video games of all time, defining the maze chase genre and inspiring countless game developers. The character of Pac-Man is instantly recognizable, and the game's distinctive "waka-waka" sound effect has become synonymous with gaming. Pac-Man has been included in numerous video game compilations, anniversary releases, and reimagined versions for modern gaming platforms, ensuring its enduring presence in the gaming industry.

I used to really love playing pacman, I had wasted away countless hours ( possibly days, weeks) playing that highly addictive game.  :biggrin: