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Caballero's drawer

Started by avcaballero, May 01, 2018, 05:49:40 AM

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avcaballero

 :biggrin: Just a place where to left things that I'm checking if anyone want to prove it from time to time. This time flying around between two claustrophobic planes.

Siekmanski

Creative coders use backward thinking techniques as a strategy.

daydreamer

my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

avcaballero

#3
All the merit for Lode Vandevenne. This raycaster may be reduce in size dramatically creating textures on the fly, just time for that ;)

Edited: I haven't said it, but you can move with the cursor keys :bgrin:

Siekmanski

Creative coders use backward thinking techniques as a strategy.

HSE

A total disaster: I can't find the weapons, fortunately no enemies!  :biggrin:
Equations in Assembly: SmplMath

avcaballero

he he, next time it will not be so easy, foreigner :biggrin:.

avcaballero

#7
Brick walls and grass floor generated on the fly. This last one can be improved, but the bricks walls are neat, I think. I can make more type of textures on the fly. In any case the file size uncompressed is 62kb uncompressed and before now was 380 Kb, with the same tune in the background. Quite size save. :bgrin:

Edited:
1. Added another texture that pretended to be a heat metal grid for the walls
2. Substituted the ceiling by a cloudy sky.
3. I could make more textures on the fly but don't know if it worths

zedd151

--> Brick walls and grass floor generated on the fly

reminds me of Wolfenstein Castle.  :lol:

daydreamer

looks great,textures on the fly is what makes it look great independent of distance with no need for a mip/map solution?or you use mipmap too?
usual problem with using only one wall bitmap is it doesnt look good at distance
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

avcaballero

No mipmap involved here, it's just that the textures are bigger than before

LordAdef

Great Stuff Caballero! is there a tuto coming?

avcaballero

Thank you, Alex

I think I could make a new chapter if at least you are interested on it. Though I need time for that, family, job, my own time, time for my own learning. You know, few free time.

avcaballero

My flag, a sine wave example

felipe

That's a nice serpentine flag  :icon14:. Btw is this some kind of preparation program to support Spain in Russia world cup  :biggrin:?