This bulls**t is taking me talking to myself for a while, you see, it's a work in progress. No acelerated graphic card used, no opengl or directx, only gdi. If anyone want to test it and tell me, here it goes:
- You must
unzip the three files in the same folder to execute it.
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Turn on the speakers and loud them, it worths.
- Some nice toys as lambert and environment mapping, etc.
- The best is that
you can move freely the camera:
* E: move forward +Z
* D: move backward -Z
* A: move up +Y
* Z: move down -Y
* Q: move to the left -X
* W: move to the right +X
* X: rotate to the left in the XZ plane
* C: rotate to the right in the XZ plane
* R: rotate up in the plane YZ
* F: rotate down in the plane YZ
* T: rotate to the left in the plane XY
* Y: rotate to the right in the plane XY
Known bugs and todo list:
- I have to incorporate also this two files to the resource.
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I have to incorporate the mouse and the cursor keys to move the camera (already done).
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It increases the memory usage continuously, I have to fix it. Take care of it, nothing serious though, but don't take the program running for hours Already fixed

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Edited: In this version I have incorporated the mouse and the cursor keys. Same as the previous one, but with the mouse you can rotate left/right/up/down. With the left/right mouse button it will rotate left/right. Use the cursor buttons to move left/right/up/down. I have fixed the memory increasing too.