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Tiny WinFloor demo

Started by avcaballero, November 20, 2012, 07:29:47 PM

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avcaballero

Hello, here's my first approach to a WinFloor demo. Maybe interesting for the WritePixel routine into createdib memory.

Regards

dedndave


Bill Cravener


avcaballero


jj2007

Looks cool and has hypnotic qualitieeeezzzzzzzzzzzzzzzzzzzzz...

avcaballero

Quote from: jj2007 on November 21, 2012, 04:37:36 AM
hypnotic qualitieeeezzzzzzzzzzzzzzzzzzzzz...
::)  Yes, a bit...


Here it is another version, maybe more fluid due to another buffer (now we don't calculate data), but there're several annoying *worms*, I think that because the tiles doesn't fit well.

Regards

dedndave

i notice you don't set the return value for WndProc
for most messages, you should return 0 in EAX
for DefWindowProc, it returns the appropriate value in EAX

avcaballero


dedndave

nice pooch   :t

a buddy of mine has a pitbull that looks just like that named "Harley"   :biggrin:

Vortex


Gunther

You have to know the facts before you can distort them.

avcaballero

Finally my first approach to a 3D Windows floor demo.

Regards.

jj2007


dedndave

very cool   :t
maybe i can learn from it   :P

Farabi

Impressive. Did you use OpenGL or DirectX?
http://farabidatacenter.url.ph/MySoftware/
My 3D Game Engine Demo.

Contact me at Whatsapp: 6283818314165