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inspired by "Daydreamers airforce"

Started by daydreamer, September 26, 2020, 05:58:34 AM

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daydreamer

so I think I make a Jet Fighter X game
mouse controlled,left mouse click to fly to this direction,right click to fire bullets
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

felipe

hello daydreamer. the game/program stay minimized in the task bar and that's all. maybe you haven't finish it yet?  :icon_idea:

HSE

Hi Magnus!

For some reason the program open in a minimized way, and is not easy to maximize.

First Jet position is out of screen. I lost a lot of lives before to know were jet X is.

Explosion is so fast, almost you don't see nothing.

There is a noisy counter flickering.

But look like a serious game. Congratulations  :thumbsup:
Equations in Assembly: SmplMath

daydreamer

Quote from: HSE on September 27, 2020, 08:43:14 AM
Hi Magnus!

For some reason the program open in a minimized way, and is not easy to maximize.

First Jet position is out of screen. I lost a lot of lives before to know were jet X is.

Explosion is so fast, almost you don't see nothing.

There is a noisy counter flickering.

But look like a serious game. Congratulations  :thumbsup:
I designed to be 1360x768 widescreen,to not be like annoying old 4:3 games look like when running on modern widescreen,I suspected it had todo if you had 1024x768 resolution I tested to set my own screen to that and replicated the minimized behaviour you describe
wasnt sure how low-spec I should make it to run on most systems
there is still much improvements to be made and maybe some bugs like that flickering
thanks
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

felipe


HSE

Hola Felipe!

Moviendo el mouse sobre Jet Figther X en la barra de tareas se ve que el programa está funcionando. Normalmente con doble click se maximiza la ventana, pero eso no funciona. Moviendo el puntero del maouse a la ventanita de previsualización, y haciendo un click derecho, se despilega un menú con la opción de maximizar. Tiene que ser antes de que aparezca el MessageBox de GameOver.
Equations in Assembly: SmplMath

felipe

thanks hse, that worked  :thup:. looks like it will be a good game. i think it needs some collisions fixes too. with sound will be better too. Keep going daydreamer, i like it  :mrgreen:

daydreamer

Quote from: felipe on September 28, 2020, 07:34:00 AM
thanks hse, that worked  :thup:. looks like it will be a good game. i think it needs some collisions fixes too. with sound will be better too. Keep going daydreamer, i like it  :mrgreen:
thanks

my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding

LiaoMi

Hi,

very beautiful project - fun opengl game (3D) + guassian blur shader example https://board.flatassembler.net/topic.php?t=15746&postdays=0&postorder=asc&start=0

Quote; controls:
;
; keyboard    gamepad           action
;----------------------------------------
; enter       right bummper     pause
; 1           left bummper      change camera mode
; 2           dpad right        change final shader
; 3           dpad up           increase bloom effects
; 4           dpad down         decrease bloom effects
; wasd        left stick        move
; arrows      right stick       shoot
; left mouse                    shoot
; space       a                 bomb
;
; camera motion:
;   tg : move forward / backward
;   fh : move left / right
;   yn : move up / down
;
; camera rotation:
;   uo : rotate about view direction
;   jl : rotate left / right
;   ik : rotate up / down
;
; camera.inc has more details on the camera mode

daydreamer

great LiaaMi :thumbsup:

I just made a simple game with loading few Icons,30ms timer with few simple adds and NEG and .IF's
and drawIconex
and secondary slower timer with respawn code
after I researched for a lot bigger game
my none asm creations
https://masm32.com/board/index.php?topic=6937.msg74303#msg74303
I am an Invoker
"An Invoker is a mage who specializes in the manipulation of raw and elemental energies."
Like SIMD coding